Wednesday, 24 February 2016
The Video Game that Made Elon Musk Question If Our Reality is a Simulation
Though this artificial universe is realistic down to the dimensions of a blade of grass, faster than light-speed travel is available in order for players to bridge the unfathomable distances between stars.
Chief architect Sean Murray says No Man’s Sky is different than most games because the landscapes and distances aren’t faked. While most space-based games utilize a skybox that simply rotates between different modalities, No Man’s Sky is virtually limitless and employs real physics.
With [our game],” Murray said in an interview with The Atlantic, “when you’re on a planet, you can see as far as the curvature of that planet. If you walked for years, you could walk all the way around it, arriving back exactly where you started. Our day to night cycle is happening because the planet is rotating on its axis as it spins around the sun. There is real physics to that. We have people that will fly down from a space station onto a planet and when they fly back up, the station isn’t there anymore; the planet has rotated. People have filed that as a bug.”
"Even the animals on the game’s planets have unique behavioral profiles, created with a “procedural distortion of archetypes” that requires a sequence of algorithms categorized as a “computerized pseudo-randomness generator.” ... read more>>>>...